This is the main building block of the enviroment, it is a music unit created by the combination of different sound layers that are played togheter. The editor provides a mixer with channels where you can plug devices (Synthesizers, Drum machines and Modulators) and set their volume and pan (both programable over time through adjustable curves). The mixer also have two effets channels (reberb and delay) width independent send amount from each device. Finally, it has a "Base note" that syncronizes all the conteined sequencers grids to facilitate block transposition and adapt easily the melodys that you imported from other users.
Press the device's menu button to enter to the contextual menu.
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To create a device, press the phone menu button and select "Create device".
Then select the type of device that you want to create.
This will add row in the screen representing the device
- To edit the device contents, click its name (or hold down your finger and select "Edit"). This will launch the device's editor.
- To delete the device, hold your finger on the unit's name and select "Delete".
- To clone the device, hold your finger on the unit's name and select "Clone". This will make an independet copy of the unit
- Use the "Import" action in the contextual menu to import a device published in the comunity inside your loop. This will make a copy of the unit, so you can modify it as you want.
Hold your finger on the device name to open the device contextual menu.
After you add a device to a loop, you can indicate it's activation time. The loop always has a length of four bars. The device's length could be 1, 2, or 4 bars, depending in it's configuration. Every device has a "Length" property, as we could see in the following image.
The width of the events are displayed acording to the duration of the device.

